Method
How we score
Every number on this site can be checked. Here is exactly how they are made.
Five criteria
Each game gets five scores out of 100. The final score is their weighted average, rounded to a whole number. No hidden adjustments, and nobody can pay for a score.
How much there is to learn, master and discover.
How good it feels to play minute to minute: controls, flow, satisfaction.
How quickly a new player can get into it.
How many good hours it gives before it runs out.
What you get for the US list price.
Example: Factorio
- Depth 25%
- 96
- Feel 25%
- 94
- Easy to start 15%
- 72
- Replay 20%
- 98
- Value 15%
- 98
96 × 25% + 94 × 25% + 72 × 15% + 98 × 20% + 98 × 15% = 92.60 → 93
Tiers
90+
Grand champion. Play it.
86+
Champion level. An excellent pick.
80+
Strong contender. Great for the right player.
< 80
For specific tastes.
Rematch rounds
Each rematch has five rounds chosen for its genre. Each round goes to one game with a one-line reason. Rounds are editorial judgements and are separate from the score, so a game can lose a rematch and still rank highly.
The facts
Release dates, developers, publishers, player counts, cross-play, US list prices and Steam Deck ratings come from Steam as of 20 Oct 2026. Difficulty and playtime are editorial estimates.
Independence
We only cover games sold on Steam. No publisher can buy a score, a position or a place on a game-night list. Store links are plain links to Steam.